RaC FPS: Online Version 1.7.1

Patch Notes

Fixes

  • Various fixes to the Discord Rich Presence
  • Fixed Silo Hill lacking Radar Zones
  • Fixed the Tab Menu not displaying the stats of other players
  • Fixed the Elevators on Construction Escape not resetting, resulting in a softlock if you disembark prematurely
  • Fixed Weapon Pickups not reloading the relevant weapon when collected by a Client
  • Fixed the Messages from obtaining a new weapon from a pad and collecting a weapon pack overlapping if both are active at once
  • Fixed an issue where the lens flares on the Pulse Rifle and Flux Rifle were not being correctly colored in games with more than one other player
  • Fixed an arithmetic error related to the initial impulse applied to a ragdoll when a player dies to a source with no knockback, such as a periodic damage debuff or most instant-death stage hazards
  • Fixed an issue where players could still receive Superweapons via the Pity or Havoc mechanics after losing
  • Fixed an issue where the Vaporizer fails to decapitate targets on a headshot kill when the violence level is set to Ultra
  • Fixed an issue where Cromlass was able to rob a player of their weapons until they died or taunted
  • Fixed the Annihilator lacking an obtained message
  • Fixed an issue where the Eternal Warrior armor mod set was providing significantly higher damage resistance than intended
  • Fixed an issue were the Barrier Trooper armor mod set was being identified as an “INVALID SET” in the loot drops
  • Fixed an issue where the Keybearer HUD Style failed to display your available charges properly when you are equipped with a Multi-Pack

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