Category: Game Updates

  • RaC FPS: Online Version 1.3.1

    Patch Notes


    -Balance Changes-
    –PvP

    • Blaster
      • Increased Damage (5 -> 7)
    • Gold Blaster
      • Increased Damage (7 -> 10)
    • Devastator
      • Increased Damage (45 -> 50)
      • Increased Self-Damage (25 -> 40)
      • Reduced Minimum Damage (20 -> 15)
    • Gold Devastator
      • Increased Damage (55 -> 60)
      • Increased Self-Damage (25 -> 40)
      • Reduced Minimum Damage (30 -> 25)
    • Magma Cannon
      • Increased Maximum Damage (20 -> 25)
      • Increased Minimum Damage (5 -> 10)
      • Reduced Force (20 -> 15)
      • Removed Burn Status Effect
    • Vulcan Cannon
      • Increased Maximum Damage (23 -> 35)
      • Increased Minimum Damage (10 -> 15)
      • Reduced Force (30 -> 20)
      • Removed Burn Status Effect

    –PvE

    • Lancer
      • Increased Damage (50 -> 55)
        V2: 60 -> 65
        V3: 70 -> 75
        V4: 80 -> 85
    • Blaster
      • Increased Damage (25 -> 40)
        V2: 30 -> 45
        V3: 35 -> 50
        V4: 40 -> 55
    • Gold Blaster
      • Increased Damage (60 -> 80)
        V6: 70 -> 90
        V7: 80 -> 100
        V8: 100 -> 120
    • Devastator
      • Increased Damage (450 -> 500)
        V2: 520 -> 570
        V3: 600 -> 650
        V4: 700 -> 750
      • Increased Self-Damage (25 -> 40)
    • Gold Devastator
      • Increased Damage (750 -> 850)
        V6: 900 -> 1000
        V7: 1000 -> 1100
        V8: 1250 -> 1350
      • Increased Self-Damage (25 -> 40)

    -Updates-
    –Gameplay

    • Changed Gravestone spawning in PvE
      Now they should not spawn on top of unsafe areas like Lava and attempting revives
      should be more reliable.

    -Fixes-
    –Gameplay

    • Fixed an issue where max ammo for weapons is not refreshed when you change weapons in a Lobby
    • Fixed an issue where the Vulcan Cannon was invisible in third person
    • Fixed an issue where falling off the map while invulnerable from recently respawning would result in
      standing on air/hazardous materials
    • Fixed an issue where Random weapon pads (such as the ones on Racetrack Rampage) would not award a weapon
    • Fixed an issue where collecting a Gold Bolt during an Escape would play no feedback sound, nor despawn the Bolt
      while using the Keybearer HUD Style

    –Audio

    • Fixed Bakasi Isles having no music
    • Fixed several loops not looping properly
  • RaC FPS: Online Version 1.3.0

    Patch Notes

    -Additions-
    –Customization

    • Added the ability to rebind most controls
    • Added New Controls, Next Weapon and Previous Weapon
      (i) Defaults to the Scroll Wheel on KBM only, but can be bound on controller

    -Fixes-
    –Gameplay

    • Fixed an issue where you could shoot out-of-bounds enemies in Survival with projectile weapons
      (i) This caused several issues such as easy level-ups for guns, Lombax Level, and in extreme cases
      would greatly increase the wave counter