RaC FPS: Online Version 1.4.0

Patch Notes

Major Updates
New Map

  • Tornado Alley
    Available Gamemodes: Deathmatch and Juggernaut
    • Beware the Tornadoes on this map. If the sky darkens, run for the barrier projected around one of the buildings!

Armor Mods 2.0
A major update to the Armor Mod system. Existing Armor Mods will be automatically refreshed accordingly

  • Adjusted the Stat Ceiling for Attack and Defense
    • These stats now reach their maximum effect at 100 points. The amount given by a main stat has been adjusted accordingly
      This brings them into parity with the Vitality stat
  • Adjusted the effect of the Vitality Stat
    • Extra Maximum Health from Vitality points is now 100, for a base of 200 at max
  • New Slots: Amulet and Pants
    • This brings the total number of slots to 6, allowing for up to three 2-piece effects or one 4-piece effect and one 2-piece effect
      • Amulets can only have the Vitality Main Stat
      • Pants can have Attack, Defense, Vitality, or any of the new Elemental Damage stats
  • New Main-Stats: Elemental Damage
    • Found only on the Pants Mods, Elemental Damage boosts a specific damage type by up to 30%
      Types Are:
      • Physical (Bullet and Melee)
      • Explosive
      • Fire
      • Toxin
      • Shock
      • Cyro
      • Void
  • Main Stat restrictions changed
    • Helmets can now only have Defense as a Main Stat
    • Gloves can now only have Attack as a Main Stat
      • Helmets and Gloves that have a stat that is no longer supported will be reset to Level 1, refunding all Bolts and Nanotech used
      • Additionally, if they have a substat that is no longer valid, the substat will be rerolled

Additions

  • New Damage Type: Void
    • The ‘Darkness’ damage Type
  • New Status Effect: Doom
    • When Doom is inflicted, a portion of the damage of the attack is added to a Doom Tally and after three seconds elapse, the total in the Doom Tally is inflicted to the victim as Void Damage and the tally is reset to 0
    • If Doom is inflicted multiple times, the timer is reset but the new status is added to the existing Doom Tally
  • New Armor Mod Set: Abysswalker
    • 2-Piece: Improves Void Damage potency
      4-Piece: Further improves Void Damage potency, guns that don’t deal Void Damage and lack a status effect now inflict Doom, and the Doom Tally fills faster
  • New Armor mod Set: Accelerant Core
    • 2-Piece: Guns that lack a status inflict now trigger Instant Gratification, causing certain status effects to immediately
      trigger their remaining effects.
      4-Piece: All damage caused by Instant Gratification is increased.
  • Added a new Slider to level up an armor mod more than one time
    • Take that shiny new mod all the way to Lvl 12 in one action!
  • Added the ability to unequip Mods
    • Want to go back to Base Stats? Go right ahead.

Balance Updates

  • Daredevil Armor Mod Set
    • 2-Piece Health Bonus increased (10 -> 30)
    • 4-Piece Health Bonus increased (25 -> 100)

UI Adjustments

  • Mod Stat Details
    • Vitality now displays the effects of the Daredevil Set
  • RaC 2: GC UI
    • Increased the health/per segment (10 -> 15)
      Max displayable Health 1,200
  • RaC 1 UI
    • Increased the health per orb (25 -> 30)
      Max displayable Health 1,200

Audio

  • Added more Trash Talk lines to the Roxas997 Voice Pack
  • Redid all Trash Talk lines for the Dev Voice Pack

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