RaC FPS: Online Version 1.5.0

Patch Notes

Major Updates

  • New Gamemode: Capture the Flag
    • Run to the enemy’s base and steal their flag while protecting yours!
    • Carrying the Flag will boost your running speed, but also massively penalize knockback.
      This prevents explosive jumping with the flag!

Additions
Customization

  • New Game Over Animation: Story Mode
    • Inspired by Destiny 2’s “Your Light Fades Away” scene.
      Will be used by default in the upcoming Story Mode unless overridden.

Updates
Gameplay

  • Extensive internal changes to how Deathmatch, Juggernaut, King of the Hill, and Escape are managed
    • The end user will not notice the changes, but this will make managing available gamemodes on maps easier
  • Increased the Damage of the Cars on Racetrack Rampage
    • (80 -> 100)

Maps

  • Added Capture the Flag to Bakasi Isles
  • Added Capture the Flag to Hoven Gorge
  • Added Capture the Flag to Snow Worries
  • Added Free-For-All and Team Deathmatch to Jack’s Neighborhood

UI

  • Adjusted the text on some buttons in the Offline Menu for greater clarity

Audio

  • Added more lines to the Roxas997 Voice Pack

Balance Changes

  • Mine Glove
    • Increased Fire Rate
      • (45 RPM -> 120 RPM)
  • Gold Mine Glove
    • Increased Fire Rate
      • (45 RPM -> 120 RPM)

Fixes

  • Fixed an issue where a game of King of the Hill would end even if the hill has active capture progress
  • Fixed an issue where the Escape Countdown was just a number in the RaC 2: GC HUD
  • Fixed an issue where taking non-lethal damage from an environmental source would override the last attacker, preventing proper environmental kill credit from being given.

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