Patch Notes
Fixes
- Various fixes to the Discord Rich Presence
- Fixed Silo Hill lacking Radar Zones
- Fixed the Tab Menu not displaying the stats of other players
- Fixed the Elevators on Construction Escape not resetting, resulting in a softlock if you disembark prematurely
- Fixed Weapon Pickups not reloading the relevant weapon when collected by a Client
- Fixed the Messages from obtaining a new weapon from a pad and collecting a weapon pack overlapping if both are active at once
- Fixed an issue where the lens flares on the Pulse Rifle and Flux Rifle were not being correctly colored in games with more than one other player
- Fixed an arithmetic error related to the initial impulse applied to a ragdoll when a player dies to a source with no knockback, such as a periodic damage debuff or most instant-death stage hazards
- Fixed an issue where players could still receive Superweapons via the Pity or Havoc mechanics after losing
- Fixed an issue where the Vaporizer fails to decapitate targets on a headshot kill when the violence level is set to Ultra
- Fixed an issue where Cromlass was able to rob a player of their weapons until they died or taunted
- Fixed the Annihilator lacking an obtained message
- Fixed an issue where the Eternal Warrior armor mod set was providing significantly higher damage resistance than intended
- Fixed an issue were the Barrier Trooper armor mod set was being identified as an “INVALID SET” in the loot drops
- Fixed an issue where the Keybearer HUD Style failed to display your available charges properly when you are equipped with a Multi-Pack
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